[Freeciv-Dev] Re: Freeciv networking
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> But i have several reasons against it:
> 1) slow (one more layer)
True. However, this is not the bottleneck.
Not much if compared to goto handling.
> 2) you still have to code the network suport for the other program
Much like client/gui-*
> 3) prone to problems
IIRC, we caused some platform to fail when changing something
about non-blocking a while ago.
> 4) difficult to sync both programs
Do you mean runtime or source code?
The main advantage would be modularity.
And the earlier it is started the better.
BTW, I didn't find anything about win32 problem in gnupg.
Can anyone help?
Regards,
I.Q.
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