Complete.Org: Mailing Lists: Archives: freeciv-dev: July 2000:
[Freeciv-Dev] Re: Freeciv networking
Home

[Freeciv-Dev] Re: Freeciv networking

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Freeciv networking
From: 蔡恆華 <iquin@xxxxxxxxxx>
Date: Wed, 12 Jul 2000 20:59:19 -0400 (EDT)

> But i have several reasons against it:
> 1) slow (one more layer)
True. However, this is not the bottleneck.
Not much if compared to goto handling.
> 2) you still have to code the network suport for the other program
Much like client/gui-*
> 3) prone to problems
IIRC, we caused some platform to fail when changing something
about non-blocking a while ago.
> 4) difficult to sync both programs
Do you mean runtime or source code?

The main advantage would be modularity.
And the earlier it is started the better.

BTW, I didn't find anything about win32 problem in gnupg.
Can anyone help?

Regards,
I.Q.
______________________________________________
FREE Personalized Email at Mail.com
Sign up at http://www.mail.com/?sr=signup




[Prev in Thread] Current Thread [Next in Thread]