Complete.Org: Mailing Lists: Archives: freeciv-dev: June 2000:
[Freeciv-Dev] Re: Leonardo's workshop in beta 1.10.4 (PR#418)
Home

[Freeciv-Dev] Re: Leonardo's workshop in beta 1.10.4 (PR#418)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: richard@xxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Leonardo's workshop in beta 1.10.4 (PR#418)
From: Tomasz Wegrzanowski <maniek@xxxxxxxx>
Date: Sun, 25 Jun 2000 22:49:54 +0200

On Sun, Jun 25, 2000 at 01:43:48PM -0700, richard@xxxxxxxxxxxxxxx wrote:
> Full_Name: Richard J. M. Close
> Version: 1.10.4
> Distribution: Built from source
> Client: Both (or N/A)
> OS: Linux (on i386 and 32 bit Sparc)
> Submission from: (NULL) (195.102.201.9)
> 
> 
> Leonardo's workshop appeared to stop upgrading part way through the game.
> I don't really know what triggered this. When I have had this wonder in 
> 1.10.0 I'm sure it worked fine. My Ironclads are not being upgraded to
> Detroyers (which I can build) and my Musketeers are not becoming Riflemen.

Oh, and there is another bug (featurelack) of Leonardo.

Upgraded units aren't notified (= waken,= unsentried).
They should be.

If you sentried trireme and it is upgraded to sail
it 100%ly changes situation. Etc.



[Prev in Thread] Current Thread [Next in Thread]