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To: Freeciv dev list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Diplomacy is...
From: Robert Rendell <rob@xxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 20 Jun 2000 12:01:32 +1000 (EST)

Falk Hueffner wrote:
} > > 3.  What is a Reputation?  How does it change?
} 
} It affects the probability of a revolution when cancelling diplomatic
} states with a Senate. And perhaps it also affects how human players
} judge your trustworthyness...

I'd like to put in a vote for having a player's reputation feature in their
final score.  Certainly, it's harder to finish a game with a spotless
reputation than to break treaties when it suits you.  It would also give an
incentive to preserve and repair your reputation later in the game, as the
world becomes more "civilised" (and the final turn gets closer :)

                                                        Have fun,
                                                         Rob R.
                                                          \((/
                                                          ~oo~
                                                          /))\



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