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[Freeciv-Dev] Terrain flags - the next part
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[Freeciv-Dev] Terrain flags - the next part

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To: Freeciv Developement mailing list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Terrain flags - the next part
From: Tomasz Wegrzanowski <maniek@xxxxxxxx>
Date: Mon, 19 Jun 2000 19:21:46 +0200

This patch introduces :
- nice function to get terrain flags in pseudo-OO way
- has_sweetwater (x,y) function
- is_wet (x,y) calls has_sweetwater (x,y);
    ( former one includes check for tile visibility )
- un-#ifdef-ed flags-using alternatives for is_land is_ocean and has_sweetwater

Attachment: sweetwater.diff
Description: Text document


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