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[Freeciv-Dev] Re: Code complexity and monolithicness
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[Freeciv-Dev] Re: Code complexity and monolithicness

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Code complexity and monolithicness
From: 蔡恆華 <iquin@xxxxxxxxxx>
Date: Sun, 18 Jun 2000 23:23:12 -0400 (EDT)

>- using real preprocessor (cpp ? m4 ? special perl script ?) to read ruleset
>  and make server option `preprocessor', that is passed to preprocesor's
Unfortunately, not everyone has/understands cpp/m4/perl.

>- using modern image format instead of xpm
Fine with me as long as I do not need to install libjpeg or
something to play freeciv.

>- what are these reasons and do they still exist ?
>  /* no  we don't use GNU's getopt or even the "standard" getopt */
>  /* yes we do have reasons ;)                                   */
Does getopt() work in all platforms?
Personally, I expect getopt() to simplfy my codes but it
disappoints me.

Regards,
I.Q.
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