[Freeciv-Dev] Terrain flags
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Here is a patch that introduces terrain flags.
For now there are 3 of them:
Land, Ocean, SweetWater
Land is to mean : Land units can be there
Ocean is to mean : Naval units can be there
(every tile is to have exactly 1 of these 2).
SweetWater is to mean : (This tile)/(Tiles next to it) can be irrigated
They of course don't work now. (full functionality will go to 1.12)
It is only proc for reading flags from terrain rulesets.
- [Freeciv-Dev] Terrain flags,
Tomasz Wegrzanowski <=
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