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[Freeciv-Dev] Re: Railroads and AI
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[Freeciv-Dev] Re: Railroads and AI

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To: Freeciv Dev <freeciv-dev@xxxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Railroads and AI
From: Greg Wooledge <wooledge@xxxxxxxxxxx>
Date: Thu, 15 Jun 2000 22:00:10 -0400

Artur Biesiadowski (abies@xxxxxxxxx) wrote:

> In Civ:CTP railroads costs were 1/5 per square and maglev 1/10 per
> square.

... and roads are 1/3, and rivers are 1/2.  (Undersea tunnels count as
maglevs, so they're 1/10 as well.  I think.)

Also, all movement in space uses 1/10 (the game treats every space square
as though it had a maglev).

-- 
Greg Wooledge                    | "Truth belongs to everybody."
wooledge@xxxxxxxxxxx             |   Red Hot Chili Peppers
http://www.kellnet.com/wooledge/ |

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