Complete.Org: Mailing Lists: Archives: freeciv-dev: May 2000:
[Freeciv-Dev] Re: Error Report: Unit unvisible (PR#371)
Home

[Freeciv-Dev] Re: Error Report: Unit unvisible (PR#371)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Error Report: Unit unvisible (PR#371)
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Wed, 24 May 2000 10:01:09 -0700 (PDT)

At 2000/05/17 04:18 , Christian Knoke wrote:
>Reinier Post wrote:
>> > When i pressed return, during the update phase
>> > of the client, i could see an enemy unit (Mech.Inf.)
>> > for a moment blinking in front of my city. After closing
>> > the message window, I wanted to verify the exact position
>> > of the unit, but couldn't see it anymore, neither on the
>> > small nor the big map.
>> 
>> Are you sure it could not have been hiding in a city or under another
>> enemy unit?
>
>Yes, I am. There were none.

What client were you using?

>> > Hope this exact enough for you to find the error. Any
>> > further information needed ?
>> 
>> Yes: the savegame!
>
>Attached. This should be 1 Round after. The Mech. Inf. killed my
>Engineer N of Lahti (and was visible then NE of Lahti), I took
>revenge with my artillery. :->

One round *before* would be more helpful :)

Something I noticed was that this save-file has fog-of-war turned off.
Might that cause some problems?

jjm





[Prev in Thread] Current Thread [Next in Thread]