[Freeciv-Dev] isometric view
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Hello.
I'm not sure why isometric view is planned so far from now but there's a
very simple way to do it with roughly what's already there. You just slant
everything that's ground tile related (grass, roads) but leave units and
cities unchanged. That'll look a bit cheap until people create better
looking isometric gfx but it'll at least be there. You just have to be a
little careful when you position stuff on the screen. For instance, if you
want to draw a unit at (x,y), you would probably actually wind up drawing
it at (x+y/2,y) or something.
Sebastien Loisel -- http://www.math.mcgill.ca/~loisel/
PS. I've never even looked at the freeciv code and I'm not subscribed to
freeciv-dev. As a gfx programmer, I just happened to drop by freeciv.org.
Thanks and sorry for the inconvenience.
- [Freeciv-Dev] isometric view,
Sebastien LOISEL <=
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