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[Freeciv-Dev] isometric view
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] isometric view
From: Sebastien LOISEL <loisel@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 23 May 2000 02:08:07 -0400 (EDT)

Hello.

I'm not sure why isometric view is planned so far from now but there's a
very simple way to do it with roughly what's already there. You just slant
everything that's ground tile related (grass, roads) but leave units and
cities unchanged. That'll look a bit cheap until people create better
looking isometric gfx but it'll at least be there. You just have to be a
little careful when you position stuff on the screen. For instance, if you
want to draw a unit at (x,y), you would probably actually wind up drawing
it at (x+y/2,y) or something.

Sebastien Loisel -- http://www.math.mcgill.ca/~loisel/

PS. I've never even looked at the freeciv code and I'm not subscribed to
freeciv-dev. As a gfx programmer, I just happened to drop by freeciv.org.
Thanks and sorry for the inconvenience.




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