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[Freeciv-Dev] Re: isometric view
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To: loisel@xxxxxxxxxxxxxxxxxxxxx, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: isometric view
From: Reinier Post <rp@xxxxxxxxxx>
Date: Tue, 23 May 2000 10:25:16 +0200

On Tue, May 23, 2000 at 02:08:07AM -0400, Sebastien LOISEL wrote:
> Hello.
> 
> I'm not sure why isometric view is planned so far from now but there's a
> very simple way to do it with roughly what's already there. You just slant
> everything that's ground tile related (grass, roads) but leave units and
> cities unchanged. That'll look a bit cheap until people create better
> looking isometric gfx but it'll at least be there. You just have to be a
> little careful when you position stuff on the screen. For instance, if you
> want to draw a unit at (x,y), you would probably actually wind up drawing
> it at (x+y/2,y) or something.

  Hello Sebastien,

You are very welcome to subscribe and even more welcome to do the coding :)
For a recent discussion, see

  http://arch.freeciv.org/freeciv-dev-200004/msg00052.html

and the rest of the thread.

-- 
Reinier Post



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