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[Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Remove the restriction that the nu
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[Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Remove the restriction that the nu

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To: Jeff Mallatt <jjm@xxxxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] thue: Remove the restriction that the number of star... (PR#372)
From: Thue Janus Kristensen <thue@xxxxxxx>
Date: Thu, 18 May 2000 00:37:37 +0200

On Wed, 17 May 2000, Jeff Mallatt wrote:
> At 2000/05/17 09:41 , freeciv@xxxxxxxxxxxxxxxxxxx wrote:
> >This is an automated notification of a change to freeciv cvs, 
> >on Wed May 17 06:32:07 PDT 2000 = Wed May 17 13:32:07 2000 (GMT)
> >by Thue Janus Kristensen <thue@xxxxxxx>
> >
> >---- Files affected:
> >
> >freeciv/server civserver.c gamehand.c maphand.c stdinhand.c
> >
> >---- Log message:
> >
> >Remove the restriction that the number of starting positions in a scenario
> >must be >= MAX_NUM_PLAYERS.
> >This makes the scenarios work wotk CVS again after MAX_NUM_PLAYERS was
> >increased from 14 to 30.
> 
> Well, actually this does not make scenarios work.  Try loading a scenario,
> and setting aifill to 20.
> 
> jjm

Yes it does. It just reduces aifill to the number of starting positions,
which I think is ok (at least intented). Works for me at least.

-Thue



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