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[Freeciv-Dev] Re: patch: zlib support (PR#366)
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[Freeciv-Dev] Re: patch: zlib support (PR#366)

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To: "'Big Gaute'" <gs234@xxxxxxxxxxxxxxxx>, "'Tomasz Wegrzanowski'" <maniek@xxxxxxxx>
Cc: "'Falk Hueffner'" <falk.hueffner@xxxxxxxxxxxxxxxxxxxxxxxx>, <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: patch: zlib support (PR#366)
From: "Todd Goodman" <tsg@xxxxxxxxxxxxx>
Date: Sun, 14 May 2000 09:24:33 -0400

I think that for the Cygwin port it would work OK.  The zlib library
approach should work as well.

We could build the default with configure and still have it default
to no compression at all if a supported compression program isn't
found.  Then people could add whatever they wanted.

> -----Original Message-----
> From: freeciv-dev-bounce@xxxxxxxxxxx
> [mailto:freeciv-dev-bounce@xxxxxxxxxxx]On Behalf Of Big Gaute
> Sent: Sunday, May 14, 2000 2:44 AM
> To: Tomasz Wegrzanowski
> Cc: Falk Hueffner; freeciv-dev@xxxxxxxxxxx
> Subject: [Freeciv-Dev] Re: patch: zlib support (PR#366)
> 
> 
> On Sat, 13 May 2000, Tomasz Wegrzanowski wrote:
> 
> >On Sat, May 13, 2000 at 07:52:10PM +0100, Big Gaute wrote:
> >> On 13 May 2000, Falk Hueffner wrote:
> >> 
> >> >Hi,
> >> >
> >> >I wonder if it wouldn't be a LOT easier to just be able 
> to specify a
> >> >program through that the save games will be piped. No libraries
> >> >needed, and could be easily adapted to other packers like bzip2.
> >> 
> >> Well, it works for nethack.  Quite well, too.
> >
> >Would it work on MS Windows too?
> 
> Hm.  I'm fairly certain it's possible, but then again gzip is hardly
> standard fare on such systems.
> 
> -- 
> Big Gaute (not to be confused with LG)
> "There was a time when a guy who died at forty was revered as 
> the toughest
> and most doggedly ancient son of a bitch in Cow Ass Clearing, 
> Shitoleshire,
> Engalond, back in the year dot." - Spider Jerusalem, 
> Transmetropolitan #25
> 
> 
> 



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