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[Freeciv-Dev] Re: bug: goto with air-unit (PR#350)
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[Freeciv-Dev] Re: bug: goto with air-unit (PR#350)

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To: Laurent Vibert <lvibert@xxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: bug: goto with air-unit (PR#350)
From: Thue Janus Kristensen <thue@xxxxxxx>
Date: Thu, 27 Apr 2000 13:09:05 +0200

On Thu, 27 Apr 2000, Thue Janus Kristensen wrote:
> On Thu, 27 Apr 2000, Laurent Vibert wrote:
> > when using "goto" command with an air unit, this one will try to use
> > railroad and so doesn't take the shorter way.
> > 
> > -- Laurent
> 
> LOL :)
> I wonder if that bug is n 1.10 too :). I just left it to the old algoritm
> to do the actual goto
> 
> Does that mean that it doesn't finish the goto in the minimum number of
> turns (note - turns as in years, not moves)
> 
> I will have it fixed soon :)
> 
> -Thue

I can't reproduce it. I'll fix it when someone gives me a savegame to
reproduce it from

-Thue



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