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[Freeciv-Dev] Re: bug: goto with air-unit (PR#350)

[Freeciv-Dev] Re: bug: goto with air-unit (PR#350)

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To: Laurent Vibert <lvibert@xxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Cc: bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: bug: goto with air-unit (PR#350)
From: Thue Janus Kristensen <thue@xxxxxxx>
Date: Thu, 27 Apr 2000 11:29:07 +0200

On Thu, 27 Apr 2000, Laurent Vibert wrote:
> when using "goto" command with an air unit, this one will try to use
> railroad and so doesn't take the shorter way.
> -- Laurent

LOL :)
I wonder if that bug is n 1.10 too :). I just left it to the old algoritm
to do the actual goto

Does that mean that it doesn't finish the goto in the minimum number of
turns (note - turns as in years, not moves)

I will have it fixed soon :)


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