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[Freeciv-Dev] Re: patch: hash.c (PR#318)
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[Freeciv-Dev] Re: patch: hash.c (PR#318)

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To: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Cc: freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: patch: hash.c (PR#318)
From: Raimar Falke <hawk@xxxxxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 19 Mar 2000 13:03:10 +0100
Reply-to: rf13@xxxxxxxxxxxxxxxxxxxxxxxx

On Sun, Mar 19, 2000 at 09:45:48PM +1100, David Pfitzner wrote:
> 
> There are 2 aspects:
> 
> 1. We could require that people have glib on their system, and then
> we would just use glib's hash tables etc.  Since this imposes an 
> extra requirement on users (at least those not using the Gtk+ client, 
> who already must have glib) (including I assume systems such as Amiga, 
> Mac, BeOS, native Win32?), its a tradeoff between how much advantage 
> we would get from glib vs the inconvenience to some users.

I don't know very much about the Amiga, Mac, BeOS und Win32 port. Maybe 
someone who is using it can comment what software is available.

> 2. We could try to extract parts of glib which we want.  The question
> is how easy or difficult it would be to extract and adapt for freeciv's
> purpose (eg, without dragging in a whole lot of extra stuff and 
> effectively including a duplicated glib within freeciv).  Since 
> registry.c already has most of a hashing implementation it seemed 
> easier to use that, so I didn't look into the glib possibility, but 
> others may wish to.

IMHO it is better to use the time to port glib to these platforms.

        Raimar

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