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[Freeciv-Dev] Re: more ai levels
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[Freeciv-Dev] Re: more ai levels

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: more ai levels
From: "Mike Jing" <miky40@xxxxxxxxxxx>
Date: Thu, 24 Feb 2000 13:30:24 EST
Reply-to: mike_jing@xxxxxxxxx

From: Lalo Martins <lalo@xxxxxxxxxxxxxxx>
Date: Thu, 24 Feb 2000 15:21:20 -0200

Please notice I'm trying to make the AI _easier_, not harder.
Also, I am _not_ a good player (despite being with Freeciv for
almost two years now), that's why I think I'm useful in this
particular point :-)

I know. But it doesn't hurt to also make you a better player in the process. ;-)

It priorizes settlers and military.

Yes. The AI behaviour is quite random though . For example, sometimes the easy AI doesn't expand at all and ends up with only 2 big cities. But other times it seems to be doing what normal or hard AI does in terms of expansion.

"Decent space" means no overlap if possible. And choosing the
space means avoiding bad terrain (tundra, desert, swamp) and
priorizing locations where you get a lot of specials.

The AI is pretty good at choosing city sites, and sometimes even goes out of its way to find specials.

> >- build harbour and temple before anything else (if available).
>
> You do need these to grow your cities.

But IIRC the AI builds as many settlers as it can before going
for anything else, no?

Of course, at the very beginning it's all about expansion. You don't worry about developing your cities until you have a decent number of them. But once you have a dozen or two and have changed over to the Republic, you want to grow some of the cities to bigger sizes while the rest of them keep building settlers full-time. It's a balancing act between expansion and development, and the AI does this amazingly well in my opinion. That's why you often see the AI surpass human players in population very easily (what it doesn't do so well is managing research). Of course, I haven't played the easy AI for a long time now (about 3 months :-).

> The AI is only interested in exploring its own continent. It > never brings its explorer across the sea, thus huts on other > islands are often unexplored.

IIUIC, this is no longer true.

AFAICS, the AI explorer still doesn't leave its original continent.

Mike

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