[Freeciv-Dev] Re: ASCII client / small tileset (was: Freeciv for Palm?)
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On Tue, Feb 08, 2000 at 12:03:32PM +0100, Reinier Post wrote:
> I would be interested to find out if an ASCII client is feasible,
> but I'm not going to spend any time coding it.
>
> One step towards this is a tileset with tiles of minimal size (so more
> of the map fits on the screen at once); they would have to be B&W and
> abstract, similar to Chinese characters. Abstract characters are easier
> to learn than it may seem. It would be a great exercise in design,
> but I am not a designer.
Remember that now you automagically know if tile next
to one is the same. It is *very* important when exploring oceans.
Ex:
? ? ?
L W W ?
L X W ?
L W W ?
? ? ?
X - your unit on land
W - water
L - land
? - some unknown tile
in Gtk+ you know if it is land or water,
with ascii you won't (server sends this to
client as YOU_KNOW_BUT_DO_NOT_SHOW tile)
It should be solved somehow for ascii client.
(or make ggi client and put it on top of aalib)
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