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[Freeciv-Dev] Re: Beserk autosettlers, connectors that don't
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[Freeciv-Dev] Re: Beserk autosettlers, connectors that don't

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Beserk autosettlers, connectors that don't
From: Andrew McGuinness <cogers@xxxxxxxxx>
Date: Fri, 4 Feb 2000 01:20:28 -0800 (PST)


--- Daniel Burrows <Daniel_Burrows@xxxxxxxxx> wrote:
>   I've noticed that as the game progresses I tend to
> spend a lot of time
> micromanaging settlers and Engineers.  ...

>   One other thing: the connect feature is wonderful,
> and really does serve
> the purpose of reducing micromanagement.  However, a
> little more intelligence
> in the paths chosen would be nice :)  In particular,
> when building roads before
> Bridge Building is discovered, Settlers should avoid
> rivers -- I've had several
> cases where a road was unfinished because the
> Settler didn't move a square to
> the left before reaching the river -- or, once,
> where the Settler actually went
> *out of its way* to cross a river (go figure :) ) 
> There may be similar issues
> with irrigation (taking the direct route instead of
> the one that draws water
> through the entire path), but I'm not sure.
> 

I'm having a bash at writing an intelligent connect
routine: I'll do road/railroad first, and probably
need to rewrite for irrigation.

I'm doing it to pass the time while commuting by
train, so don't hold your breath.

=====
Andrew McGuinness                Luton, UK
andrew_mcguinness@xxxxxxxxxxx
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