[Freeciv-Dev] Re: working version of civserver_readline (I hope)
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> Wouldn't it be less work to add readline support to civserver itself?
The real TODO would be generalizing server's ui, so one can :
- set up game
- start game
- end game
with either readline, Gtk or ncurses/slang
This seem to be quite a lot of work,
but there may be already some ready library for it.
Something one can tell :
*** EXAMPLE ***
[server]
exec='civserver';
[intro]
send='rfcstyle\n'
confirm='^100'
[set]
send='set %s\n'
confirm='^100'
[start]
send='start\n'
confirm='^100'
[quit]
send='quit\n'
confirm='^100'
[options]
chapters=start,rules,map,others
[options:start]
int settlers = 2 [1..10]
int explorer = 1 [0..10]
int gold = 50 [0..5000]
int techlevel = 3 [0..50]
[options:rules]
string buildings = 'default'
string techs = 'default'
*** ETC... ***
And run 'this_cool_thing -ui gtk -ini freeciv.tct'
(with additional boxes to enter own commands and to print server's stdin)
Anyone knows about one ?
Or do we have to write it ?
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