[Freeciv-Dev] Re: Some ideas + one patch
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On Sun, 30 Jan 2000, Tomasz Wegrzanowski wrote:
> 4) Republic/Democracy are very overfeatured w/o Senate. Some
> alternative kind of Senate should be set if we have no diplomacy.
> Twice as much shields/turn upkeep for military units ? (all units ?)
Having never played pay-Civ, could someone please explain to me the Senate
feature? I've figured out that it behaves roughly as a Senate IRL -- that
it can somehow "block" actions that a player makes. How does this
blocking work? And what actions are put under the scrutiny of the Senate?
Thanks,
Corey
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