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[Freeciv-Dev] Re: [FreeCiv-Cvs] astuckey: Caravans provide a research be
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[Freeciv-Dev] Re: [FreeCiv-Cvs] astuckey: Caravans provide a research be

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] astuckey: Caravans provide a research benefit when i...
From: Daniel Zinsli <s830+priv@xxxxxxxxx>
Date: 28 Jan 2000 11:17:29 +0100

freeciv@xxxxxxxxxxxxxxxxxxx writes:

> ---- Files affected:
> 
> freeciv/server unithand.c
> 
> ---- Log message:
> 
> Caravans provide a research benefit when initially establishing a trade
> route.  Patch submitted by AJS. (stuckey@xxxxxxxxxxxxxxxxx)

Was this in civ2 also? I'm a bit curious because this would make the
caravans very powerful, if you get 100bulbs++ research when establishing
a new trade route. With railroads and cities with 50+ production, you
could then easily add 2-300 in research each turn?

  notify_player_ex(pplayer, pcity_dest->x, pcity_dest->y, E_NOEVENT,
                   _("Game: Your %s from %s has arrived in %s,"
                   " and revenues amount to %d in gold."), 
                   unit_name(punit->type), pcity_homecity->name,
                   pcity_dest->name, revenue);

+ "and %d research", perhaps?
-- 
Daniel Zinsli
University of Bergen, Norway
Finger s830@xxxxxxxxxxxxxxx for more info

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