[Freeciv-Dev] Re: buildings.ruleset
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At 2000/01/25 07:49 , ½²«íµØXY wrote:
>This patch removes all B_ under server and client. Only AI uses B_ now.
>However, coders will continue to add B_ until this is committed.
I merged the patchs and made some further changes (changed undifferentiated
"int"s into Impr_Type_id, changed improvements[] into impr_effects[]). I
uploaded the patch to
<ftp://ftp.freeciv.org/freeciv/incoming/impr-gen-11.diff.gz>.
Improvement types still need to be implemented more like Unit types. See
U_LAST in unit.h and num_unit_types in struct civ_game in game.h.
jjm
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