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[Freeciv-Dev] Re: Patch: tech advances updates
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Patch: tech advances updates
From: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Date: Sat, 22 Jan 2000 09:56:02 -0500

At 2000/01/16 14:49 , Andrew McGuinness wrote:
>A lot of stuff has to be done for each one - checking if city
>squares need to be upgraded to rails, incrementing researchpoints,
>checking if a different tech needs to be researched, and so on.  I 
>have pulled most of this into one function, and cleared up a couple 
>of very small bugs on the way. (Other players with embassies not 
>being informed when tech is stolen by capture, for instance).
>
>I have also provided a function notify_embassies(), to handle the 
>job of notifying players who have embassies with a given player of 
>things that have happened.

Attached is an update of Andrew's patch which works with the latest CVS.
There was a lot of manual merging in unitfunc.c, so I hope I didn't break
anything.

Attachment: adv_updates_6.diff.gz
Description: Binary data

jjm

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