Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2000:
[Freeciv-Dev] Re: civserver starting with one player
Home

[Freeciv-Dev] Re: civserver starting with one player

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Jeff Mallatt <jjm@xxxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: civserver starting with one player
From: paulz@xxxxxxxxxxxxxx
Date: Wed, 12 Jan 2000 07:57:30 -0800
Reply-to: paulz@xxxxxxxx

On Wed, Jan 12, 2000 at 10:09:16AM -0500, Jeff Mallatt wrote:
> At 2000/01/11 17:39 , Paul Zastoupil wrote:
> >Jeff Mallatt wrote:
> >> I don't want to get rid of one-player games...  But a simple change, which
> >> may keep newbies from playing alone, is to change the default for aifill
> to 2.
> >
> >Good point.  Should we patch the server in CVS.  I have already changed
> >civserver to have that as default in its startup.
> 
> As long as there are no objections??
> 
> We might should hunt around for documentation changes.  I believe I recall
> some tutorial mentioning playing alone to be a good way to learn the ropes
> -- now, it will have to explain how to set aifill to 0.
> 

Well I meant "Should we patch the server in CVS" as a question, I just
left out the '?'

This sounds like a good reason not to.

-- 
Paul Zastoupil

[Prev in Thread] Current Thread [Next in Thread]