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[Freeciv-Dev] Re: Glaciars
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Glaciars
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Tue, 4 Jan 2000 16:44:50 +1100 (EST)

idjason@xxxxxxxx wrote:

>  If your going to implement disasters, why not have this one, a glaciar.
> It would be a wall of ice that would slowly turn every tile in its path
> into ice. What do you think?

The scale is wrong.  One freeciv square represents a _large_
area.  For most maps realistic glaciers would correspond to
one or few squares only.  

Also historically it seems a bit iffy.  How many historical
civilisations were disrupted or threatened by glaciers??

Now an ice age or other global climate change (other than
current pollution-induced global warming), that could be 
interesting...   (Or really _fast_ continental drift :-)

-- David

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