| [Freeciv-Dev] Re: Cultural Domination, Missle Bases & Fog of War[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 Tony Stuckey wrote:
>         Fog of War means that only unit/terrain/city changes within direct
> visibility of your own units are reflected in your map knowledge.
>         Freeciv currently gives you free map updates forever.
So, then to implement this in freeciv, for every unit movement into a
map
square, the server would need to check to see if a player could see that
square.  Then only if the square was visible would the unit info be sent
to the player?
I'm guessing that this could be done in server/unitfunc.c:send_unit_func
unless there is some reason that a client needs information about units
that it cannot see.
 
 
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