[Freeciv-Dev] Re: AI & science
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>One frequent example of AI misbehaviour is setting science production to
>0% and never raising it again. Would it hurt to make it never decrease
>science production below 10%? This way it would still be capable of at
>least *some* research and not stagnate completely while rapturing and
>hoarding gold.
>
>Yours,
>Per
>
Here is an out of date patch which in my not so humble opinion
puts some smarts into the tax handling.
I think someone who is interested might rewrite it; I´m out of steam.
taxrate2.diff.zip
Description: Zip compressed data
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