[Freeciv-Dev] Re: AI & science
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-----Ursprüngliche Nachricht-----
Von: Per Inge Mathisen <permath@xxxxxxxxxxx>
An: freeciv-dev@xxxxxxxxxxx <freeciv-dev@xxxxxxxxxxx>
Datum: Montag, 27. Dezember 1999 20:25
Betreff: [Freeciv-Dev] AI & science
>One frequent example of AI misbehaviour is setting science production to
>0% and never raising it again. Would it hurt to make it never decrease
>science production below 10%? This way it would still be capable of at
>least *some* research and not stagnate completely while rapturing and
>hoarding gold.
>
I had a patch submitted for this and similar emergency stuff long time ago,
but it was rejected by John because it broke the hard-won acuteness of the
AI.
I really did some thinking to keep in the spirit, but somehow no third party
took
the judges seat .. .
Maybe it can be dug up somewhere. I'll look, too.
- [Freeciv-Dev] Re: AI & science,
Peter Schaefer <=
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