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[Freeciv-Dev] Re: At long last: the Worklist patch
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[Freeciv-Dev] Re: At long last: the Worklist patch

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To: Corin Anderson <corin@xxxxxxxxxx>, freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: At long last: the Worklist patch
From: Paul Zastoupil <paulz@xxxxxxxx>
Date: Thu, 23 Dec 1999 11:10:32 -0800

Corin Anderson wrote:
> 
<snip>
> A player also has a number of "global" worklists that are defined for the
> entire empire.  You can access the list of global worklists by selecting
> Worklists from the Kingdom menu.  You can create, delete, rename, and edit
> global worklists from this dialog.  Note that, when editing a global
> worklist, -all- targets are listed, not just the ones that you can
> presently build.  I've chosen this option to allow a player to define
> worklists for the whole game all at once, up front.  I'm mulling over
> other filter options, though; stay tuned.

Oh another thing.  It would be nice to see the worklists listed on the
"change" button in the city list.  This way you could change a city's
(or a whole bunch of cities') production from the city list.

This is really cool.
-- 
Paul Zastoupil

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