[Freeciv-Dev] Re: bugs&tips for freeciv client (PR#202)
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I just want to say that these are exellent suggestions! I too thougth borders
worked great in Sid Meiers Alpha Centauri, and would like to see them in
freeciv.
On Wed, 22 Dec 1999, you wrote:
> Bugs:
>
> 1. In the ship, last active unit remains
> visible for other players (ships contents should
> not be seen for other players)
> 2. Unit should activate by clicking from unitlist
> on the right side of screen.
> 3. Orders of other players (like go) should not
> be seen by other players.
>
> Tips:
>
> 1. City screen enhancements:
> -how soon city will grow ((granarysize-foodingranary)/foodplus)
> -how soon unit will be built (prodleft/prodperturn)
> -building queue
>
> 2. Science-window:
> -How soon a new advance will be known (and how many
> science points there are per turn)
>
> 3. common:
> -Relationships: peace/ceasefire/war
> -National frontiers
>
> ps. Many useful ideas could be taken from Sid Meier's Alpha Centauri
>
> --
> kirjoitti: Tuomas Airaksinen linux
> kotisivu: http://tumasites.cjb.net is
> sähköposti: tuma@xxxxxxxxxxxx all we
> icq: 11870110, ircnet: tuma need
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