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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Air units
From: idjason@xxxxxxxx
Date: Wed, 08 Dec 1999 01:25:39 -0500

 Well, how about this; have an air transport unit that could only drop
off units at an airbase or any city under your control. That way, it
would only be practical as a way to fortify cities, but you could still
invade if you had managed to build an airbase in enemy territory.

Daniel Sjolie wrote:
> 
> On 1999-12-07 02:58:43, idjason@xxxxxxxx wrote:
> >  No, but this would act just like a transport ship except instead of
> > transporting units over water, it could transport them anywhere,
> > quickly.
> > This would all be good for invading enemies IMHO. You could a drop a
> > couple of howitzers and mech inf. right at the door of somebodys
> > capital.
> > Invasion made easy.
> 
> That is what paratroopers are for...
> You are not suppose to be able to do that...
> It would however be logical to be able to drop units of
> at any airbase (I don't think this is possible now - is it?)
> and it might make sense to have a special 'air-carrier'
> unit for that purpose...
> 
> /Daniel
> 
> > Greg Wooledge wrote:
> > >
> > > idjason@xxxxxxxx (idjason@xxxxxxxx) wrote:
> > >
> > > >  Why not have a transport plane unit. It would maybe fly to a certain
> > > > point, drop a unit and than fly back. And possibly have an advanced
> > > > version that could pick up units too.
> > >
> > > This is basically what the airlift command is supposed to do.  You can
> > > airlift one land unit per turn from each city that has an Airport,
> > > and send it to any other city that has an Airport.
> > >
> > > --
> > > Greg Wooledge                    | "Truth belongs to everybody."
> > > wooledge@xxxxxxxxxxx             |   Red Hot Chili Peppers
> > > http://www.kellnet.com/wooledge/ |
> > >
> > >   ------------------------------------------------------------------------
> > >    Part 1.2Type: application/pgp-signature
> 
> --
> Now take a deep breath, smile and don't take life so seriously... :)

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