[Freeciv-Dev] Patch: Numbers of cities
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Hello!
Here is a patch that will make the numbers of cities you have, show up in
the infolabel in the gtk-client.
Mattias Andersson
diff -r -u -Xno.freeciv freeciv/client/gui-gtk/mapview.c
freeciv.arb/client/gui-gtk/mapview.c
--- freeciv/client/gui-gtk/mapview.c Fri Oct 29 19:20:00 1999
+++ freeciv.arb/client/gui-gtk/mapview.c Fri Oct 29 19:22:44 1999
@@ -254,13 +254,14 @@
gtk_frame_set_label( GTK_FRAME( main_frame_civ_name ),
get_nation_name(game.player_ptr->nation) );
- sprintf( buffer, _("Population: %s\nYear: %s\nGold %d\nTax: %d Lux: %d Sci:
%d"),
+ sprintf( buffer, _("Population: %s\nYear: %s\nGold %d\nTax: %d Lux: %d Sci:
%d\nNo. of cities %d"),
int_to_text( civ_population( game.player_ptr ) ),
textyear( game.year ),
game.player_ptr->economic.gold,
game.player_ptr->economic.tax,
game.player_ptr->economic.luxury,
- game.player_ptr->economic.science );
+ game.player_ptr->economic.science,
+ city_list_size(&game.player_ptr->cities) );
gtk_set_label(main_label_info, buffer);
diff -r -u -Xno.freeciv freeciv/client/packhand.c freeciv.arb/client/packhand.c
--- freeciv/client/packhand.c Sun Oct 31 10:24:02 1999
+++ freeciv.arb/client/packhand.c Wed Nov 3 14:26:06 1999
@@ -235,6 +235,7 @@
unit_list_init(&pcity->units_supported);
city_list_insert(&game.players[packet->owner].cities, pcity);
map_set_city(pcity->x, pcity->y, pcity);
+ update_info_label();
if(pcity->owner==game.player_idx)
city_report_dialog_update();
- [Freeciv-Dev] Patch: Numbers of cities,
Mattias Andersson <=
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