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[Freeciv-Dev] Re: Lighthouse doesn't give triremes 4 moves (PR#156)
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[Freeciv-Dev] Re: Lighthouse doesn't give triremes 4 moves (PR#156)

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To: lduperval@xxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx, bugs@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Lighthouse doesn't give triremes 4 moves (PR#156)
From: Stephen Hodge <stephenh@xxxxxxxxxxx>
Date: Tue, 19 Oct 1999 21:14:27 +1000

lduperval@xxxxxxxxx wrote:
> On 18 Oct, To: freeciv-dev@xxxxxxxxxxx wrote:
> > Full_Name: Laurent Duperval
> > Version: 1.8.3
> > Client: Gtk+
> > OS: Linux 2.2.5
> > Submission from: (NULL) (149.99.138.79)
> >
> > I builkt the Lighthouse but my triremes still have 3 moves instead of 4.
> 
> And let me modify that statement to say that it only occurs in the first
> set of moves. After the turn ends, they get their full 4 move points.

That's how Civ1 works (I believe), but CivII will apply the extra one move
to all sea units on the turn Lighthouse (or the other one) is built, even if
thier (old) move has already been exhausted.

Regards,
Steve Hodge


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