Complete.Org: Mailing Lists: Archives: freeciv-dev: September 1999:
[Freeciv-Dev] Re: [Freeciv] restarting a saved game
Home

[Freeciv-Dev] Re: [Freeciv] restarting a saved game

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx (Freeciv developers)
Subject: [Freeciv-Dev] Re: [Freeciv] restarting a saved game
From: Reinier Post <rp@xxxxxxxxxx>
Date: Wed, 1 Sep 1999 17:40:22 +0200

> I don't want to step on any toes, but I have always found this inconvient...
> If I haven't played a game for a while, I always have to go back to the server
> window to list the users and see what the forgotten human name that I picked
> long ago is.  It's not a big deal but it is an extra step, an inturruption to
> the normal flow.  It may not be important enough to make changes for, but the
> original comment just struck a chord with me, causing me to de-lurk.

Looks like a new Boolean client option ('User name is player name') is the
proper solution.

-- 
Reinier

[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] Re: [Freeciv] restarting a saved game, Reinier Post <=