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RE: [Freeciv-Dev] snprintf, again
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RE: [Freeciv-Dev] snprintf, again

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To: "'Alex Zepeda'" <jazepeda@xxxxxxxxxxx>
Cc: "'David Pfitzner'" <dwp@xxxxxxxxxxxxxx>, <freeciv-dev@xxxxxxxxxxx>
Subject: RE: [Freeciv-Dev] snprintf, again
From: "Todd Goodman" <tsg@xxxxxxxxxxxxx>
Date: Tue, 31 Aug 1999 22:20:21 -0400

That's fine, but unless I misunderstand what you mean,
you can't use it with a Cygwin build of Freeciv since
Cygwin does not use the MSVC++ runtime.

If you're actually proposing that we no longer use Cygwin,
then we should at least build with mingw32 so that it can
be built with a free compiler (IMHO, of course).

Todd

> -----Original Message-----
> From: garbanzo@xxxxxxxxxxxxxxxxxxxx
> [mailto:garbanzo@xxxxxxxxxxxxxxxxxxxx]On Behalf Of Alex Zepeda
> Sent: Monday, August 30, 1999 8:58 PM
> To: Todd Goodman
> Cc: 'David Pfitzner'; freeciv-dev@xxxxxxxxxxx
> Subject: RE: [Freeciv-Dev] snprintf, again
> 
> 
> On Mon, 30 Aug 1999, Todd Goodman wrote:
> 
> > Why would MSVC++ 6.0 have any bearing on the Cygwin build?
> > 
> > They're different runtimes completely.
> > 
> > You could certainly start trying to build the WIN version
> > with MSVC++ 6.0, but I won't be able to as it isn't a free
> > compiler.
> > 
> > A mingw32 build would be nice too, but I'd suspect quite a
> > few changes to support that (I'd be happy to be surprised).
> 
> Why?  Because the MSVC++ runtime dll is distributed with nearly every
> Windows app and present on nearly all Windows boxen.
> 
> - alex
> 
> 

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