[Freeciv-Dev] Re: tilespec, and sprite pointers
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Hello David
> However I like the opaque pointer approach, as it makes some
> things more convenient and simpler, and probably slightly more
> efficient. Also, and importantly, I think it will help to
> allow more functions and prototypes to be changed from
> gui-dependent to gui-independent, which would of course
> be good.
> Any opinions?
I think it's great! I had the same idea to make the sprite stuff
gui independ. But first I wanted to finish the amiga native client
and then thinking about this.
But now...I'm looking forward to this patch :-))
bye,
Sebastian Bauer
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