Re: [Freeciv-Dev] More ideas, maybe some AI
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> > easier (for implementation) ones:
> > ? Is there any reason for having city names in the server file ? I think
> > no. The clients need the names to suggest the player new city's name.
> > So the data from city.c should be moved into client/ and only the
> > functions from city.c should remain in the common dir.
>
> Except that AI players need to create cities, too.
>
<snip>
I was under the impression that the freeciv AI was implemented as a client.
Curiously,
Matt Ryall
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