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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Science bonus
From: rizos@xxxxxxxx
Date: Sat, 3 Jul 1999 13:58:53 -0500 (CDT)

Every turn, each player get a bonus of 1 science bulb per city
(plrhand.c:update_player_activities()).
 
Since this discriminates in favour of many cities (as opposed
to few and large), i wonder whether this is deliberate. Is this
the case with civ1/2 ?
 
--rizos

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