[Freeciv-Dev] Canals
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I'd just like to add something to the thing about canals - there is no need to
change the rules of Civilization. To simulate a canal, you simply build a city
where the land is 1 square across, so that the ship can move in one side of the
city and out the other.
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/_( \__/ )_\ Rob Speer /_( \__/ )_\
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- [Freeciv-Dev] Canals,
Rob Speer <=
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