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[Freeciv-Dev] Re: [FreeCiv-Cvs] dwp: Rewrote tile_move_cost(), initializ
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[Freeciv-Dev] Re: [FreeCiv-Cvs] dwp: Rewrote tile_move_cost(), initializ

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] dwp: Rewrote tile_move_cost(), initialize_move_costs...
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Sun, 2 May 1999 14:38:47 +1000 (EST)

In a recent CVS change notice: (by me)

> Also introduced code to make the river movement bonus not 
> apply for diagonal moves, but have not yet "turned on"
> the change.

If I understand correctly, this change would match Civ2,
so I assume it would be a good idea?

(That is, currently freeciv allows you to "cut corners"
when following rivers, and still get the river bonus; the 
above change would make the river bonus only apply when
moving horizontally or vertically.  (There are no diagonal 
rivers!))

-- David

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