[Freeciv-Dev] freeciv manual corrections
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Comments are based on the manual (version 1.8.0) as seen at
<http://www.ultraviolet.org/freeciv/html_docs/manual/> when this was
written. I'm double-checking against a slightly older version of the
code.
I've only looked at part of it so far. I want to send these changes
so they don't get lost if the Win3.1 PC I'm using crashes....
game.html:
"what is shown" -> "What is shown"
game-4.html:
Irrigation can also be performed if an adjacent square is irrigated.
Mention that building railroads requires the Railroad advance.
Mention that building a fortress requires the Construction advance.
game-5.html:
Units may also be acquired by bribery. It's probably better to start
the second paragraph with something like, "With a few exceptions,
units are produced by cities..." to keep it relatively simple.
game-7.html:
Diplomats and Spies aren't destroyed by bribing units.
The fortress unhappiness rules are a little more complex under
Democracy. "Field" units inside a fortress (or city) still
generate 1 unhappy face. Field units are anything with the
FieldUnit flag (air units, helicopters, missiles, sea units other
than caravel/galleon/transport).
"desert" -> "Desert" (for consistency)
Sabotaging a city or stealing an advance *may* fail if a defending
Spy is present (not *will* fail). Some comments in unitfunc.c are
misleading....
game-8.html:
"cavalry" -> "Cavalry"
"zero If" -> "zero. If"
game-10.html:
You're describing how Civ2 works, not Freeciv. Players may set
long-term research goals (anything up to 10 advances away) so that
they aren't forced to decide every new advance. Every qualifying
advance is available, not a randomly chosen subset.
"Magnetism. many" -> "Magnetism. Many"
game-11.html:
"requires high level" -> "requires high levels"
"accordingly productively" -> "more productively" (less awkward)
Other Freeciv diffs from Civ2:
Fighters don't scramble to defend cities from attacking air units.
Units other than Marines can't walk straight from sea units into
empty cities.
No Paratroopers.
Settlers/Engineers can't build air bases outside cities.
There's corruption but no waste (corruption for shields).
- [Freeciv-Dev] freeciv manual corrections,
Greg Wooledge <=
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