Re: [Freeciv-Dev] xpm, gif, png & map view!
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Matt Busigin wrote:
> On Sun, 7 Mar 1999, Stephen Hodge wrote:
> #Aren't we trying to aim at more than just UNIX/X systems? I think png would
> #be a better choice.
>
> That logic is flawed. That's like saying "Oh, we're trying to aim at more
> then UNIX/X systems with our game - let's use BMP". Image format doesn't
> hurt portability, but moving from XPM has a number of disadvantages.
That's not really what I meant. My point was that xpm being the UNIX/X
standard is not a reason to use it in FreeCiv's case because it's not aimed
at UNIX/X alone. I like png because it is loosely based on the Amiga's IFF
format, and it has a good compression algorithm without licencing, patent,
or copyright issues.
> Compressing XPMs are simple.
Of course.
Regards,
Steve Hodge
- [Freeciv-Dev] xpm, gif, png & map view!, Martin Willemoes Hansen, 1999/03/06
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Matt Busigin, 1999/03/06
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Stephen Hodge, 1999/03/06
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Mitch Davis, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Matt Busigin, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Mitch Davis, 1999/03/08
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Daniel Sjolie, 1999/03/09
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Stephen Hodge, 1999/03/10
Re: [Freeciv-Dev] xpm, gif, png & map view!, Lalo Martins, 1999/03/06
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Markus Linnala, 1999/03/07
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Fabrice Noilhan, 1999/03/07
- Re: [Freeciv-Dev] xpm, gif, png & map view!, Markus Linnala, 1999/03/07
Re: [Freeciv-Dev] xpm, gif, png & map view!, Nicolas Brunel, 1999/03/07
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