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Re: [Freeciv-Dev] AI (was: Beta 1.8.0)
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Re: [Freeciv-Dev] AI (was: Beta 1.8.0)

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Cc: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] AI (was: Beta 1.8.0)
From: Trent Piepho <xyzzy@xxxxxxxxxxxxxxxx>
Date: Fri, 5 Mar 1999 21:25:33 -0800 (PST)

On Sat, 6 Mar 1999, Lalo Martins wrote:
> On Mar 06, David Pfitzner decided to present us with:
> > I'm a bit confused about all the complaints of AI 
> > omniscience, because it seems to me the easy AI 
> > _isn't_ very omniscient.  Well, it knows about places 
> > to build cities, but the easy AI doesn't use that 
> > information very well.   And it _doesn't_ know where 
> > your cities are until it finds them.  It does know 
> > what defenders you have in cities, though a player can
> > also see undefended cities (if completely empty) in 
> > the minimap.
> 
> Omniscient = it has all the map information, and thus it plays
> the game with completely different rules. It doesn't have to
> explore, as people have pointed out.

But it does explore.  


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