Re: [Freeciv-Dev] AI (was: Beta 1.8.0)
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On Mar 06, David Pfitzner decided to present us with:
> I'm a bit confused about all the complaints of AI
> omniscience, because it seems to me the easy AI
> _isn't_ very omniscient. Well, it knows about places
> to build cities, but the easy AI doesn't use that
> information very well. And it _doesn't_ know where
> your cities are until it finds them. It does know
> what defenders you have in cities, though a player can
> also see undefended cities (if completely empty) in
> the minimap.
Omniscient = it has all the map information, and thus it plays
the game with completely different rules. It doesn't have to
explore, as people have pointed out.
I believe I'd prefer many times to play against a "hard"
non-omniscient AI that plays by the same rules I do, than an
"easy" omniscient one. Didn't someone this week (Bob Young?) say
that Free Software is about choice? ;-)
[]s,
|alo
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