Complete.Org: Mailing Lists: Archives: freeciv-dev: March 1999:
Re: [Freeciv-Dev] Pre1.8.0 version
Home

Re: [Freeciv-Dev] Pre1.8.0 version

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-dev@xxxxxxxxxxx
Subject: Re: [Freeciv-Dev] Pre1.8.0 version
From: David Pfitzner <dwp@xxxxxxxxxxxxxx>
Date: Wed, 3 Mar 1999 22:44:37 +1100

Massimo Campostrini wrote:
> 
> BTW, I think Space Modules should be choosen to maximize Success
> probability.  I find it strange to have Success prob. decrease
> because the game adds a new Habitation Module.

Hmm, good point.  I guess your spaceship advisor just
wants to get more points, and too bad if people suffer :-)

Ideally this would be choosable by the player, like in
Civ1, but that would require more GUI work.  (The current
protocol supports this, but currently the client makes 
the choice automatically).

-- David

[Prev in Thread] Current Thread [Next in Thread]