Re: [Freeciv-Dev] 1.8.0 and network byte order
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On Wed, 3 Mar 1999, Mitch Davis wrote:
> The *right* way is to use the htonl/htons/ntohl/ntohs macros
> which appear in /usr/include/netinet/in.h on most machines.
>
> Well, 1.8 is here! Can we make those changes now?
And to this end, here is patch which does this. I've tested it with a game on
an intel machine and a sparc, so it seems to work on both little endian and
big endian machines. Maybe someone with a 64 bit machine should test it?
network_byte_order.diff
Description: Text document
- [Freeciv-Dev] 1.8.0 and network byte order, Mitch Davis, 1999/03/02
- Re: [Freeciv-Dev] 1.8.0 and network byte order,
Trent Piepho <=
- Re: [Freeciv-Dev] 1.8.0 and network byte order, Mitch Davis, 1999/03/02
- Re: [Freeciv-Dev] 1.8.0 and network byte order, Nicolas Brunel, 1999/03/03
- Re: [Freeciv-Dev] 1.8.0 and network byte order, David Pfitzner, 1999/03/03
- Re: [Freeciv-Dev] 1.8.0 and network byte order, Mitch Davis, 1999/03/03
- Re: [Freeciv-Dev] 1.8.0 and network byte order, Trent Piepho, 1999/03/03
- Re: [Freeciv-Dev] 1.8.0 and network byte order, David Pfitzner, 1999/03/04
- Re: [Freeciv-Dev] 1.8.0 and network byte order, David Pfitzner, 1999/03/04
- Re: [Freeciv-Dev] 1.8.0 and network byte order, Mitch Davis, 1999/03/04
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