[Freeciv-Dev] New year calculus
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Here is Peter Patch against current cvs version:
Here what he says about it:
games/source/common_game_c.diff: that one makes the routine setting the timing/
difference in time between one turn and the next
match civII more closely. It also includes
some precautions like setting the delta to 1
should the technology for building spaceships
be around.
I did it the way suggested by David w.p. and
also came
across a mention of this in your first message
to the
freeciv-dev mailing list. So i think you'll
like the effect.
A test with AI shows ai can still acquire
Gunpowder about 500 BC,
but it's going for it fast, and it's also due
to other factors:
barbarians missing, foodbox 10
smaller(!!)(everybody seems to like it),
> cost for technology.
Regards,
new_year_calculation.diff.gz
Description: none
- [Freeciv-Dev] New year calculus,
Nicolas Brunel <=
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