[Freeciv-Dev] Patch: Explosion graphics for losing unit
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On Wed, 24 Feb 1999, David Pfitzner wrote:
> Falk Hueffner wrote:
>
> > Just as a bit of eye candy, I have made a patch that adds a little
> > explosion animation whenever a unit dies.
> >
>
> A version to fit the classic tiles would be nice, or
> at least in the meantime some backward compatibility code,
> to do no explosions if the tiles are the wrong size.
>
We can create a client option animation on or off.
If other animation are made, they will be handle by this option.
Regards,
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