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February 1999: [Freeciv-Dev] Draft of new Freeciv Manual |
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[Freeciv-Dev] Draft of new Freeciv Manual[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
This message is in MIME format. The first part should be readable text, while the remaining parts are likely unreadable without MIME-aware tools. Send mail to mime@xxxxxxxxxxxxxxxxxxxxxxxxxxxx for more info. The second installment of my Freeciv documentation project is ready for internal review. Attached you will find a bzip2'd tar file of a new Freeciv User's Manual, containing a Server Guide and a massive Client Guide. This is entirely in HTML, since I don't think we can do without pictures, and I couldn't see anything better than HTML. Please look them over and send me changes. I got good comments last week about the server guide text, and I can use advice on: 1. Respectable HTML formatting. I used mostly tables and DL's, but I'm not happy about some things (mostly, the inconsistent indenting between paragraphs and tables). 2. Compatability. It looks acceptable to me on my Linux Netscape Navigator 4.08, and Lynx 2.8.1, but I'd appreciate users of other browsers and versions seeing if it looks funny. 3. Correctness. I've run a few games to make sure of my comments, but I could be off. 4. Scope. Is there more I should add? I wanted to have a section in the client document showing each of the terrain and unit types, but broke off when I couldn't extract from the tileset XPMs; I will try some more. I don't propose this as part of the distribution; unzipped it will take nearly a megabyte. I'd be glad of advice on how to deliver this to get it onto www.freeciv.org when it is time for 1.8.0 (the manual is not suitable for 1.7.2; it matches the appearance of the February 18 CVS version). I will keep watching changes go by via CVS and update anything in the manual that needs it. I also got a request to make man(1) pages; I'll do that next. David King [ large attachment removed from archives ]
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