[Freeciv-Dev] Draft of new Freeciv Manual
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The second installment of my Freeciv documentation
project is ready for internal review. Attached
you will find a bzip2'd tar file of a new Freeciv
User's Manual, containing a Server Guide and a
massive Client Guide. This is entirely in HTML,
since I don't think we can do without pictures, and
I couldn't see anything better than HTML.
Please look them over and send me changes. I got good
comments last week about the server guide text, and I
can use advice on:
1. Respectable HTML formatting. I used mostly tables
and DL's, but I'm not happy about some things (mostly,
the inconsistent indenting between paragraphs and
tables).
2. Compatability. It looks acceptable to me on my
Linux Netscape Navigator 4.08, and Lynx 2.8.1, but
I'd appreciate users of other browsers and versions
seeing if it looks funny.
3. Correctness. I've run a few games to make sure of
my comments, but I could be off.
4. Scope. Is there more I should add? I wanted to
have a section in the client document showing each
of the terrain and unit types, but broke off when
I couldn't extract from the tileset XPMs; I will
try some more.
I don't propose this as part of the distribution; unzipped
it will take nearly a megabyte. I'd be glad of advice on
how to deliver this to get it onto www.freeciv.org when it
is time for 1.8.0 (the manual is not suitable for 1.7.2; it
matches the appearance of the February 18 CVS version).
I will keep watching changes go by via CVS and update
anything in the manual that needs it. I also got a request
to make man(1) pages; I'll do that next.
David King
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