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[Freeciv-Dev] Idea?
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Idea?
From: Sebastian Fischmeister <sfischme@xxxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 11 Feb 1999 09:58:27 +0100
Reply-to: Sebastian Fischmeister <sfischme@xxxxxxxxxxxxxxxxxxxxxx>

Hello.

Here is one more idea:

Minefields 
----------

Technologies needed are: Explosives and Mass Production
New units introduced: Mineurs, Mineships

How it works: Mineurs can create minefields. When the minefield is
finished the mineur vanishs, so you have to build one mineur per
minefield. Any unit who enters a minefield has a chance of 60% to be
killed. (The same with watermines, but there would be another neat
feature, these mines could start floating ;-)

Problems:

Is it a good idea? (at least there are a lot of anti-minefield
activities in the world ;-)
Lots of complexity behind it (eg. minefield near city vs. production)



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